Basic usage of unique_ptr and custom free of it

#include <Windows.h>   #include <iostream> #include <memory>   #pragma comment(lib, "Shell32.lib") using namespace std;   class MyClass { public: MyClass() { cout << "ctor" << endl; } ~MyClass() { cout << "dtor" << endl; } };   int main() { { // basic unique_ptr<MyClass> p1(new MyClass); unique_ptr<MyClass> p2 = make_unique<MyClass>(); }   { int* pI […]

Visual Studio’s resource editor fails to open a Form because the class is not the first class in the header file (C++/CLI)

Suppose you have a following header file and tries to open it in the resource editor of Visual Studio. namespace Ambiesoft { using namespace System;   ref class EncComboItem; ref class CSearchURL;   ref class AddHttpDicDialog : public System::Windows::Forms::Form { … } }namespace Ambiesoft { using namespace System; ref class EncComboItem; ref class CSearchURL; ref […]

CMake could not find boost

Create a new CMakeFiles.txt below in a new folder. cmake_minimum_required(VERSION 3.7) set(Boost_DEBUG 1) set(Boost_DETAILED_FAILURE_MSG 1) set(Boost_INCLUDE_DIR Y:/L/boost_1_53_0) set(Boost_LIBRARY_DIR Y:/L/boost_1_53_0/lib) set(Boost_USE_STATIC_LIBS ON) set(Boost_USE_MULTITHREADED ON) find_package(Boost 1.53 REQUIRED COMPONENTS date_time filesystem iostreams) include_directories(${Boost_INCLUDE_DIR}) link_directories(${Boost_LIBRARY_DIR}) Adjust Boost_INCLUDE_DIR and Boost_LIBRARY_DIR to your environment and try to switch ON and OFF for Boost_USE_STATIC_LIBS and Boost_USE_MULTITHREADED.